![]() I have never Unreal Engine 4 and I am not sure what it is really capable of, so I cannot evaluate it well. and so, I cannot use Shader Graph/VFX Graph.ĮCS pushes performance limits, but is in preview, too, although I am using Burst & Job System WITHOUT Entities, and I could solve the biggest performance issue with it. So I am still using legacy renderer & legacy VR. (Although I can easily fix my material for single pass instanced, maybe.) If you use Quest, neigher single pass nor single pass instanced supported. For example, I am using materials for Single pass, but PC VR with Oculus XR plugin only support Multi pass & single pass instanced, so I cannot use it. ![]() Also, Unity made XR Management and legacy VR will be gone soon, but it is not ready yet. Yes we can use HDRP but it is not optimized well for VR. URP is more optimized than legacy and it is the best for VR, but it still lacks some features legacy renderer has, such as Ambient Occlusion. But some people say HDRP has performance problems and is not product ready although it is out of preview already. If you make a scene with HDRP, you cannot find if it is made with Unity or Unreal anymore. However, most of them are still in preview and not product ready. Unity are making so many new features, such as HDRP/URP, ECS, Shader Graph etc. But I think the current state of Unity is unstable. Also recently VRM, a new avatar format for VR, was made and it has special supports for Unity VR like spring bone. ![]() VRTK and Final IK are really good examples. Other advantages I can say is that there is a really BIG VR dev community and they are making great stuffs. ![]() Also good games out there like Beat Saber and SUPERHOT are actually made with Unity. It support almost all of VR HMD you can think of. I am an indie game dev and have been currently developing a VR game, targeting Oculus Rift S/Quest/Vive. Hi guys! Which game engine do you think is good for VR development, especially middle-high end VR such as Oculus Rift S and Quest? I am not trying to decide what is engine is the best, but I want to know what engine has good/bad features in point of VR development by comparing them. ![]()
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